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Fear Channel _ Affiche.jpg

Game Designer 
Social Designer
09/20--> 02/21

My missions :

Fear channel is a really nice game concept between players and streamers.
I worked on player mechanics, monsters and also the Twich system.

  • J1 is stuck on the house with all the monsters, he can Hide itself into closets and he has to find some wood for the fire to destroy cursed items.  He must communicate with J2 to know precisely where monsters are and avoid them. J1 can also prevent J2 if a monster his close to the van.

  • J2 is the player into the Van  has to check camera to give all the monster's locations.
    The idea is to focus player journey on the communication.
    Depending of the heat, the stuff can  turn down , in this case all communication are down until player because reboot the system.

  • About monster there is 3 differents behaviours . 
    -One wich is always loocking for the player 1, it is hunting him into the house.
    -One other wich is invisible for J1,  and give the player location to other monster. 
    -And finally one depending of the decisions of Twitch tchat



​I also worked on the level design to have a smooth but tricky  exploration into the house, images are better that words. Check the gallery for it.

In a nutshell 

  • IA Monster mechanics. 

  • Social and game mechanics
    between J1 and J2

  • Twich Monster depending of twitch decisions.

  • Level design 

Gallery

Gallery Level design

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